Cold Paws
| January - June 2022
| Game Designer, Creative Director
The boss of the S.P.I. (Secret Pets of Investigation) discovers that the company A.R.C. (Animal Rogue Corporation) is about to carry out an attack on some nations of the world with the intention of taking control of them. Infiltrate in their base and recover their plans!
Cold Paws was my first academic project and board game I have ever made. During our brainstorming I suggested this idea were a squad of [non] serious animals has to infilatrate into the enemy base with the objective to ruin their plan and then flee away. The team liked the idea and so we began to think about its design. Since the mandate said to don't make a game with a game master we decided to turn it into a co-op game where the players fight the game itself.
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The objective is to get the secret documents wich are in the enemy complex (red tiles) and then escape from it with the helicopter (orange tiles). There are abilities, items, enemies and dices wich we are sure will bring the player to play the game over and over.




